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Dawnwalker’s Blood Can Be Beaten in Minutes Like Breath of the Wild, but You’ll Miss 70 Hours of Story

Upcoming third-person action RPG Dawnwalker blood now it’s just three months away from its launch date, and developers Rebel Wolves already marketed the game through a Game Informer cover story. The magazine traveled to Warsaw, Poland, to speak with some of the key developers from the team, most of whom previously worked on The Witcher III: Wild Hunt at CD Projekt RED.

One of the game’s distinguishing features is the dual nature of Coen’s protagonist, who is the titular Dawnwalker, a rare breed of vampire who, after his turn, can still walk in sunlight during the day. Nevertheless, players still have to carefully manage Coen’s vampire hungerlest he lose control and drain even friendly NPCs. The Blood of Dawnwalker Creative Director Mateusz Tomaszkiewicz noted that it was important to keep the downside of being a vampire in check, which would otherwise just feel like a superhero:

We have a narrative sandbox structure in this game that lets you go out into the real world, you have a main objective, and then you have all these different missions and activities – on purpose, we don’t call them main missions or side missions, just missions – some of them are bigger, some of them are smaller, and they can be chained together, or not. If you don’t pay attention to Coen’s hunger, you’ll probably cut some things or kill some NPCs you really care about. This may be controversial, but at the same time, what’s most important to us is to make you feel like you have to face this vampire hunger all the time. It’s always present with him, and I feel like, without it, you’re basically just a superhero with some special traits.

I think it adds an extra layer of weight and darkness to the adventure. There’s a lot of wiggle room for you to shape it to your liking. You can choose how far he goes when it comes to vampire corruption. You can choose to make choices that desensitize him to violence, for example. Or, you can stay true to, ‘No, I want this character to stay true to his humanity. I want to do good things. I want to avoid delving into this dark side.

The Blood of Dawnwalker is also strange because, like The Legend of Zelda: Breath of the Wild, technically it can be resolved immediately by simply storming the antagonist’s castle and saving the Coen family. However, the developers recommend taking it slow, diving into all the stories they’ve created, exploring the world, and unlocking more options to make Coen’s mission much more feasible. Game It is expected to last up to 70 hours for those who want to discover everything in it.

The Blood of Dawnwalker will be released on September 3 for PC, PlayStation 5, and Xbox Series S and X.

About the author: With more than two decades of experience in games journalism, Alessio Palumbo has led the games vertical at Wccftech since August 2015. He started working at a young age for Italian websites such as Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before starting the English-language indie publication Worlds Factory as founder and Editor-in-Chief. In the past decade, he has coordinated the overall output of Wccftech’s gaming section, managing PR relationships, commissioning reviews, creating daily news coverage, editing gaming content as needed, and delivering game reviews. Arguably, its signature content is a long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His interest in technology also makes him knowledgeable when it comes to gaming hardware and technology. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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